The Chosen Few

This is the character for my personal game project. I started modeling this guy a couple of months ago, and finally finished. This is in some way a cult member, I tried to portray some religious elements in his design, without making direct references to existing religions.
The goal was to make a model divided into different independent parts so that I could create different types of characters by combining these parts with each other. I still haven’t finished optimizing the model, but now it has about 30k triangles in total.
The model is fully rigged, and ready for animation.
Shader: albedo/spec/gloss/normal/emissive. There are 6 map sets: 2k-body, 1k-hands, 1k-helmet, 512-gas mask, 512-helmet carcass, 512-mattress.

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The helmet design was inspired by vintage motorcycle helmets.

The helmet design was inspired by vintage motorcycle helmets.

The inspiration for this mechanism comes from weird ilizarov apparatus.

The inspiration for this mechanism comes from weird ilizarov apparatus.

Highpoly

Highpoly

Highpoly

Highpoly